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Fools Gold For Console
Role: UI Designer
Timeline: August - October 2024
Fools Gold is a bite-sized strategy game mashing up turn-based and boss-rush.
So, why the case study? Taking an existing project and exploring how the user experience would change if taken to console. Developing lo-fidelity wireframes and showcase how the projects user flow would differ and be improved with additional considerations could be taken for a console port of the project.

Brief
Here's the console prototype, created in Figma:
This project will be updated soon with user flow updates, alongside my SWOT analysis of other games settings and accessibility availability!
In the meantime, for the UI Art and PC version of this project, please head over here!
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