
Projects
Here are some longer form collaborative projects I've worked on collaboratively, from jams to larger projects!
UI Designer, UI Artist, QA
Devlepment Cycle: 1 Month
Engine: Ren'py / Platform: Web/ Mac & PC
A narrative driven visual novel exploring the importance of different types of love. You have 18 hours left before the world ends, who will you spend them with?
UI Designer, UI Artist, QA
Devlepment Cycle: 1 Month
Engine: Unreal Engine / Platform: PC
Muttering Rain is a 3D survival and exploration game about morality and balancing the risk-vs-reward in an apocalyptic event as a radio host based outside civilisation.
UI Designer, UI Artist, QA
Devlepment Cycle: 1 Month
Engine: Unity / Platform: Web & PC
Fools Gold is a turn based strategy game where you have to exchange fake goods to the unaware denizens and merchants of hell in order to take all their gold before progressing.
UI Designer, UI Artist, QA
Devlepment Cycle: 1 Month
Engine: Unity / Platform: Web & PC
Tower of Cat-astrophe is a physics-based puzzle game where you have to manage falling cats on both sides of a scale while scoring as many points as possible.
UI Designer, UI Artist, 2D Artist, QA
Devlepment Cycle: 2 Weeks
Engine: Unity / Platform: Web & PC
A collaborative game jam project, taking a lightheared approach toward the theme of Doomsday, organise a party at the end of the world as Cuthuwu.
Skeletal Animator, UI Designer, Programmer, QA
Devlepment Cycle: 3 Months
Engine: Ren'Py / Platform: PC & Mac
A collaborative visual novel project with a diverse cast of characters from various ethnicities, exploring romance and relationships through an asexual lens.
Rigging, Animation, UI/UX Design, QA
Devlepment Cycle: 2 Months
Engine: Unreal Engine / Platform: PC
An approachable beginner friendly rogue-lite game with a focus on couch co-op play. Developed for DARE Academy & showcased at EGX London 2022.
Rigging, Animation, UI/UX Design, QA
Devlepment Cycle: 3 Months
Engine: Unity / Platform: Mobile & PC
A visual novel style experience designed for education in recognition of red flags and dangerous social situations. Developed for the client Embodied Self Defence.
Here is a comprehensive list of my game jam projects, from short 24hr jams to longer projects!
Roles | Project | Date | Start Date |
|---|---|---|---|
UI Artist | Yaoi Jam | Upcoming | |
Art Director, UI Artist, Logo Artist & Web Designer | Paralysing Obscurity | 11th - 21st July 2025 | 11/07/2025 |
UI Designer, Game Designer, Logo Artist, QA & Web Designer | Mewdy Miso | 12th - 22nd June 2025 | 12/06/2025 |
UI Designer, Game Designer & Narrative Designer | Maelstrom | 22nd May - 2nd July 2025 | 22/05/2025 |
UI Artist, UI Designer | Now Boarding | 30th Apr - 1st Jul 2025 | 30/04/2025 |
UI Artist, Logo Artist, UI Designer & GUI Programmer | Under Heaven, Or Hell | 30th Apr - 1st Jul 2025 | 30/04/2025 |










