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UI Design
Fools Gold for Console
A UI Design project worked on during my Limit Break mentorship in 2024. Revisiting an existing project from a jam and revising it's user experiece for console play. Exploring UI changes that would be needed to create a positive, fluid and user approachable player experience for this title on a platform relying on controller input.
Jam Projects
Have a look at the blog posts below to see how my workflow can be condensed when projects have a quick turnaround!
Here is a comprehensive list of my game jam projects, from short 24hr jams to longer projects!
Roles | Project | Date | Start Date |
|---|---|---|---|
UI Artist, GUI Programmer | Witch Switched | 26/02/2026 | |
UI Artist | In Your Veins | 01/02/2026 | |
UI Designer, UI & Logo Artist, GUI Programmer | A Game Of Bat & Mouse | 26/01/2026 | |
UI Designer, UI Artist, GUI Programmer | Summoning Ritual | 23/01/2026 | |
UI Artist & UI Designer | It Starts With A Summon | 01/01/2026 | |
UI Artist | Yuri Love Dungeon | 01/01/2026 |
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