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UI Design

Fools Gold for Console

A UI Design project worked on during my Limit Break mentorship in 2024. Revisiting an existing project from a jam and revising it's user experiece for console play. Exploring UI changes that would be needed to create a positive, fluid and user approachable player experience for this title on a platform relying on controller input.

Screenshot 2024-08-19 at 19.24.40.png

Jam Projects

Have a look at the blog posts below to see how my workflow can be condensed when projects have a quick turnaround!

Recent Games

Here is a comprehensive list of my game jam projects, from short 24hr jams to longer projects!

Roles
Project
Date
Start Date
UI Artist
Yaoi Jam
Upcoming
Art Director, UI Artist, Logo Artist & Web Designer
Paralysing Obscurity
11th - 21st July 2025
11/07/2025
UI Designer, Game Designer, Logo Artist, QA & Web Designer
Mewdy Miso
12th - 22nd June 2025
12/06/2025
UI Designer, Game Designer & Narrative Designer
Maelstrom
22nd May - 2nd July 2025
22/05/2025
UI Artist, UI Designer
Now Boarding
30th Apr - 1st Jul 2025
30/04/2025
UI Artist, Logo Artist, UI Designer & GUI Programmer
Under Heaven, Or Hell
30th Apr - 1st Jul 2025
30/04/2025
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