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IMG_1891 6.png
Halfbody portrait of Ayperosia's character Rosia created by artist Valhelos

Ayperosia

I'm a versatile artist with a passion for creating unique
user interfaces
with approachable and accessible UI design for games.

 

I'm also part of the Limit Break Committee '25 working with the branding team, and a Certified APX Practitioner thanks to the AbleGamers.

Most Recent Projects

Projects

Here are some longer form collaborative projects I've worked on collaboratively, from jams to larger projects!

UI Designer, UI Artist, QA

Devlepment Cycle: 1 Month

Engine: Ren'py  /  Platform: Web/ Mac & PC

A narrative driven visual novel exploring the importance of different types of love. You have 18 hours left before the world ends, who will you spend them with?

acorn cover.png

UI Designer, UI Artist, QA

Devlepment Cycle: 1 Month

Engine: Unreal Engine  /  Platform: PC

Muttering Rain is a 3D survival and exploration game about morality and balancing the risk-vs-reward in  an apocalyptic event as a radio host based outside civilisation.

Muttering Rain's itch.io game page cover

UI Designer, UI Artist, QA

Devlepment Cycle: 1 Month

Engine: Unity  /  Platform: Web & PC

Fools Gold is a turn based strategy game where you have to exchange fake goods to the unaware denizens and merchants of hell in order to take all their gold before progressing.

Fools Gold itch.io game page cover

UI Designer, UI Artist, QA

Devlepment Cycle: 1 Month

Engine: Unity  /  Platform: Web & PC

Tower of Cat-astrophe is a physics-based puzzle game where you have to manage falling cats on both sides of a scale while scoring as many points as possible.

Tower of Catastrophe itch.io game page cover

UI Designer, UI Artist, 2D Artist, QA

Devlepment Cycle: 2 Weeks

Engine: Unity /  Platform: Web & PC

A collaborative game jam project, taking a lightheared approach toward the theme of Doomsday, organise a party at the end of the world as Cuthuwu.

Apocaparty itch.io game page cover

Skeletal Animator, UI Designer, Programmer, QA

Devlepment Cycle: 3 Months

Engine: Ren'Py  /  Platform: PC & Mac

A collaborative visual novel project with a diverse cast of characters from various ethnicities, exploring romance and relationships through an asexual lens.

Romace itch.io game page cover

Rigging, Animation, UI/UX Design, QA

Devlepment Cycle: 2 Months

Engine: Unreal Engine  /  Platform: PC

An approachable beginner friendly rogue-lite game with a focus on couch co-op play. Developed for DARE Academy & showcased at EGX London 2022.

Forest Tails itch.io game page cover

Rigging, Animation, UI/UX Design, QA

Devlepment Cycle: 3 Months

Engine: Unity  /  Platform: Mobile & PC

A visual novel style experience designed for education in recognition of red flags and dangerous social situations. Developed for the client Embodied Self Defence.

Help Mark Escape itch.io game page cover

Here is a comprehensive list of my game jam projects, from short 24hr jams to longer projects!

Roles
Project
Date
Start Date
UI Designer, UI Artist, QA
Burglary at the Ball
1st Jan - 1st Feb 2025
01/01/2025
UI Artist
Hop, Hop Don't Stop
4th - 7th Oct 2024
04/10/2024
UI Artist, Playtester
Nano Commander
4th - 7th Oct 2024
04/10/2024
Proofreader, Localisation & Programmer
Unspoken Wars
2nd Oct - 22nd Oct 2024
02/10/2024
UI Designer, UI Artsit, QA
Pig's Last Laugh
1st - 23rd Oct 2024
01/10/2024
UI Designer, UI Artist, QA
Halloween Fright: The Bats Flight
1st Sept - 1st Oct 2024
01/09/2024
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