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UI Design
Fools Gold for Console
A UI Design project worked on during my Limit Break mentorship in 2024. Revisiting an existing project from a jam and revising it's user experiece for console play. Exploring UI changes that would be needed to create a positive, fluid and user approachable player experience for this title on a platform relying on controller input.
Jam Projects
Have a look at the blog posts below to see how my workflow can be condensed when projects have a quick turnaround!
Here is a comprehensive list of my game jam projects, from short 24hr jams to longer projects!
Roles | Project | Date | Start Date |
|---|---|---|---|
UI Artist, 3D Artist | The Pet Pet Project | 26th - 28th Jan 2024 | 26/01/2024 |
UI Design, UI Artist, QA | Muttering Rain | 11th Jan - 15th Feb 2024 | 11/01/2024 |
UI Design, UI Artist | Toy Box | 11th Jan - 15th Feb 2024 | 11/01/2024 |
UI Design, UI Artist, QA | Fools Gold | 5th Jan - 5th Feb 2024 | 05/01/2024 |
UI Designer, UI Artist | In an Hour, I'll be Dead | 1st - 17th December 2023 | 01/12/2023 |
UI Designer, UI Artist | Sweetie Pie A La Mode | 27th Nov - 16th Dec 2023 | 27/11/2023 |
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