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UI Design

Fools Gold for Console

A UI Design project worked on during my Limit Break mentorship in 2024. Revisiting an existing project from a jam and revising it's user experiece for console play. Exploring UI changes that would be needed to create a positive, fluid and user approachable player experience for this title on a platform relying on controller input.

Screenshot 2024-08-19 at 19.24.40.png

Jam Projects

Have a look at the blog posts below to see how my workflow can be condensed when projects have a quick turnaround!

Recent Games

Here is a comprehensive list of my game jam projects, from short 24hr jams to longer projects!

Roles
Project
Date
Start Date
UI Design, UI Artist
Memories in Melody
13th - 20th Feb 2023
13/02/2023
Skeletal Animation (Spine), UI Design, QA
Romace
Feb - May 2023
06/02/2023
Concept Design, UI Art
Babohan Botanics
3rd - 5th Feb 2023
03/02/2023
UI Design, UI Artist, QA
Golden Harvest
6th - 9th Jan 2023
06/01/2023
UI Design, UI Artist
Tattie Season
6th - 9th Jan 2023
06/01/2023
UI Design, UI Artist, Animation, VFX
Howdy Pocus
14th - 24th Oct 2022
14/11/2022
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