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UI Design

Fools Gold for Console

A UI Design project worked on during my Limit Break mentorship in 2024. Revisiting an existing project from a jam and revising it's user experiece for console play. Exploring UI changes that would be needed to create a positive, fluid and user approachable player experience for this title on a platform relying on controller input.

Screenshot 2024-08-19 at 19.24.40.png

Jam Projects

Have a look at the blog posts below to see how my workflow can be condensed when projects have a quick turnaround!

Recent Games

Here is a comprehensive list of my game jam projects, from short 24hr jams to longer projects!

Roles
Project
Date
Start Date
Concept Design, Sprites, VFX, UI Artist, Programming
Attack of the Radioactive Zombies and The Problems They Create
30th Jan - 2nd Feb 2020
30/01/2020
Co-design, Artwork, Programming
Tree Tapper
5th - 6th Nov 2019
05/11/2019
Concept Design, 2D Animation, Programming
Hunde Hoppen
24th - 27th Oct 2019
24/10/2019
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