Ayperosia
I'm a versatile artist with a passion for creating unique
user interfaces with approachable and accessible UI design for games!
I'm adaptable and have a technical background, currently working as a Junior UI Artist with Absolutely Games.
Limit Break Committee '25, with the Branding Team.
Certified APX Practitioner thanks to the AbleGamers.
Fools Gold for Console
UI Design & Prototyping in Figma
A UI Design project worked on during my first Limit Break Mentorship, revisiting an existing project from a jam and improving user experience for console play. Exploring UI changes that would be needed to create a positive, fluid and user approachable player experience for this title on a platform relying on controller input.
Here is a comprehensive list of my game jam projects, from short 24hr jams to longer projects!
Project | Roles | Start Date |
|---|---|---|
Memories in Melody | UI Design, UI Artist | 13/02/2023 |
Romace | Skeletal Animation (Spine), UI Design, QA | 06/02/2023 |
Babohan Botanics | Concept Design, UI Art | 03/02/2023 |
Golden Harvest | UI Design, UI Artist, QA | 06/01/2023 |
Tattie Season | UI Design, UI Artist | 06/01/2023 |
Howdy Pocus | UI Design, UI Artist, Animation, VFX | 14/11/2022 |
Completed jam projects: 72, and counting!





























