Ayperosia
I'm a versatile artist with a passion for creating unique
user interfaces with approachable and accessible UI design for games!
I'm adaptable and have a technical background, currently working as a Junior UI Artist with Absolutely Games.
Limit Break Committee '25, with the Branding Team.
Certified APX Practitioner thanks to the AbleGamers.
Fools Gold for Console
UI Design & Prototyping in Figma
A UI Design project worked on during my first Limit Break Mentorship, revisiting an existing project from a jam and improving user experience for console play. Exploring UI changes that would be needed to create a positive, fluid and user approachable player experience for this title on a platform relying on controller input.
Here is a comprehensive list of my game jam projects, from short 24hr jams to longer projects!
Project | Roles | Start Date |
|---|---|---|
Attack of the Radioactive Zombies and The Problems They Create | Concept Design, Sprites, VFX, UI Artist, Programming | 30/01/2020 |
Tree Tapper | Co-design, Artwork, Programming | 05/11/2019 |
Hunde Hoppen | Concept Design, 2D Animation, Programming | 24/10/2019 |
Completed jam projects: 72, and counting!





























