

Ayperosia
I'm a versatile artist that absolutely loves making games! I'm passionate about creating unique user interfaces with approachable and accessible UI design for games. I work in games full-time as my day-job, and take part in game jams outside of work. I'm also a Certified APX Practitioner thanks to the AbleGamers.
Recent
Have a look at projects I've worked on for various jams. From 48 hours to a couple of months in length, and team sizes ranging from 2 up to 20 people!
My focus within jams is usually user interface and user experience design, though I've also tackled other roles across jams, mostly as a 3D or 2D artist. You can see all my jams over on itch!
Here is a comprehensive list of my game projects, from short 24hr jams to month long projects!
Roles | Project | Date |
|---|---|---|
UI Design, UI Artist | Memories in Melody | 13th - 20th Feb 2023 |
Skeletal Animation (Spine), UI Design, QA | Romace | Feb - May 2023 |
Concept Design, UI Art | Babohan Botanics | 3rd - 5th Feb 2023 |
UI Design, UI Artist, QA | Golden Harvest | 6th - 9th Jan 2023 |
UI Design, UI Artist | Tattie Season | 6th - 9th Jan 2023 |
UI Design, UI Artist, Animation, VFX | Howdy Pocus | 14th - 24th Oct 2022 |
UI Artist, Concept Design, Key Character Design, Narrative Design | Misery Blissness | 11th - 14th Nov 2022 |
Concept Design, UX Design, UI Artist, Technical Artist, Rigging and Animation, Press Kit and Social Media Management | Forest Tails Prototype | Jul - Aug 2022 |
Communication coordination, UI Designer, UI Artist, Technical Artist, Rigging and Animation, Press Kit and Social Media Management | Help Mark Escape | Feb - May 2022 |
Here's a wee mixture of screenshots from various jam projects I've worked on!












Recent Blog Posts
Here's my most recent blog posts or case studies.




















