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  • Writer: Charlotte Wilkinson
    Charlotte Wilkinson
  • Feb 6, 2024
  • 1 min read

Updated: Jun 10, 2024

I utilised the boss character sprites Sandra had created when designing the itch page for our project. I used the in-game UI containers as a starting point for where the text and screenshots of the game would go, taking the visual design of the Boss Cards I'd made and applying their colour pallet to this container. Below is the final iteration I made, where I also added the background Sandra created.


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Earlier placeholder pages:



Boss Cards


To showcase Sandra and El's character sprites on the game page, I created some Boss cards, these were created for the itch page for anyone who wasn't able to progress past the earlier bosses. I later also created a wee card for the player character and their beloved cat Crumpet.


Final game page:


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You can play Fools Gold here, or view the project page here.

Interested in Collaborating?

If you're interested in working with me, you can commission me for freelance projects!
I have a number of bundles set-up over on my commissions page, to make things quick and easy, and all of the bundle's from GUI suites to game logos and marketing assets can be used for commercial projects.

I retain the right to showcase any and all work I create on my portfolio.
Although, I'm happy to hold off on sharing it until later, for example if your game is not public yet, just let me know when you reach out!

I'm highly adaptable, from 2D to 3D workflows to even game design. I'm technically minded with a background in software development, and skilled in rigging alongside animation for both 2D and 3D projects.

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